Here is a fork of my ruleset serializer.
Tag: wf
A better WF Rule Serializer
This is less than readable (can you imaging performing differences on this in version control – and you do keep your rules in version control don’t you?) and very wordy (100 lines per line of rule text).Here is a greatly improved version. It stores the rule in a format as close to that the user entered. It parses the code at serialization time. It uses the same code as the rule engine to perform the parsing, requiring reflection to get at the code…
=== TextRuleSetSerializer ===
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Workflow.Activities.Rules;
using System.Xml;
namespace PerfectStorm.Rules
{
/// <summary>
/// This is a far more compact serializer than the one supplied with the WF rules engine.
/// </summary>
public class TextRuleSetSerializer
{
/// <summary>
/// This is a proxy to the internal Parser class in the System.Workflow.Activities assembly.
/// </summary>
private class ParserProxy
{
private object _parser;
private Type _parserType;
/// <summary>
///
/// </summary>
/// <param name=”factType”></param>
public ParserProxy(Type factType)
{
//This is a bit dangerous – it may require a rewrite with each new version of the framework.
Assembly a = Assembly.Load(“System.Workflow.Activities, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35”);
_parserType = a.GetType(“System.Workflow.Activities.Rules.Parser”);
Type[] constructorParam = { typeof(RuleValidation) };
RuleValidation validation = new RuleValidation(factType, null);
object[] callParams = { validation };
ConstructorInfo ci = _parserType.GetConstructor(BindingFlags.NonPublic | BindingFlags.Instance,
null, constructorParam, null);
_parser = ci.Invoke(callParams);
}
/// <summary>
///
/// </summary>
/// <param name=”fragment”></param>
/// <returns></returns>
public RuleExpressionCondition ParseCondition(string fragment)
{
object[] parserParameters = { fragment };
return (RuleExpressionCondition)_parserType.InvokeMember(“ParseCondition”,
BindingFlags.Instance | BindingFlags.InvokeMethod | BindingFlags.NonPublic,
null, _parser, parserParameters);
}
/// <summary>
///
/// </summary>
/// <param name=”statements”></param>
/// <returns></returns>
public List<RuleAction> ParseStatementList(string statements)
{
object[] parserParameters = { statements };
return (List<RuleAction>)_parserType.InvokeMember(“ParseStatementList”,
BindingFlags.Instance | BindingFlags.InvokeMethod | BindingFlags.NonPublic,
null, _parser, parserParameters);
}
}
/// <summary>
///
/// </summary>
/// <param name=”writer”></param>
/// <param name=”rs”></param>
public void Serialize(XmlWriter writer, RuleSet rs)
{
writer.WriteStartDocument();
writer.WriteStartElement(“RuleSet.Text”);
writer.WriteAttributeString(“Name”, rs.Name);
writer.WriteAttributeString(“Description”, rs.Description);
writer.WriteAttributeString(“ChainingBehavior”, rs.ChainingBehavior.ToString());
foreach (var rule in rs.Rules)
{
writer.WriteStartElement(“Rule”);
writer.WriteAttributeString(“Active”, rule.Active.ToString());
writer.WriteAttributeString(“Description”, rule.Description);
writer.WriteAttributeString(“Name”, rule.Name);
writer.WriteAttributeString(“Priority”, rule.Priority.ToString());
writer.WriteAttributeString(“ReevaluationBehavior”, rule.ReevaluationBehavior.ToString());
writer.WriteStartElement(“Condition”);
writer.WriteValue(rule.Condition.ToString());
writer.WriteEndElement();
writer.WriteStartElement(“ThenActions”);
foreach (var action in rule.ThenActions)
{
writer.WriteStartElement(“Action”);
writer.WriteValue(action.ToString());
writer.WriteEndElement();
}
writer.WriteEndElement();
writer.WriteStartElement(“ElseActions”);
foreach (var action in rule.ElseActions)
{
writer.WriteStartElement(“Action”);
writer.WriteValue(action.ToString());
writer.WriteEndElement();
}
writer.WriteEndElement();
writer.WriteEndElement();
}
writer.Flush();
}
/// <summary>
///
/// </summary>
/// <typeparam name=”T”></typeparam>
/// <param name=”value”></param>
/// <returns></returns>
private T GetEnumValue<T>(string value)
{
if (!typeof(T).IsSubclassOf(typeof(Enum)))
throw new Exception(“Must be an Enum”);
int[] allValues = (int[])Enum.GetValues(typeof(T));
foreach (int i in allValues)
{
T newValue = (T)Enum.ToObject(typeof(T), i);
if (newValue.ToString() == value)
{
return newValue;
}
}
throw new Exception(value + ” is not of Type ” + typeof(T).Name);
}
/// <summary>
///
/// </summary>
/// <param name=”factType”></param>
/// <param name=”reader”></param>
/// <returns></returns>
public RuleSet Deserialize(Type factType, XmlReader reader)
{
RuleSet result = new RuleSet();
ParserProxy parser = new ParserProxy(factType);
//string allXml = reader.ReadOuterXml();
XmlDocument xDoc = new XmlDocument();
xDoc.Load(reader);
result.Name = xDoc.SelectSingleNode(“//RuleSet.Text/@Name”).InnerText;
result.Description = xDoc.SelectSingleNode(“//RuleSet.Text/@Description”).InnerText;
result.ChainingBehavior = GetEnumValue<RuleChainingBehavior>(xDoc.SelectSingleNode(“//RuleSet.Text/@ChainingBehavior”).InnerText);
foreach (XmlNode ruleNode in xDoc.SelectNodes(“//Rule”))
{
Rule rule = new Rule();
rule.Active = ruleNode.SelectSingleNode(“@Active”).InnerText == “true”;
rule.Description = ruleNode.SelectSingleNode(“@Description”).InnerText;
rule.Name = ruleNode.SelectSingleNode(“@Name”).InnerText;
rule.Priority = int.Parse(ruleNode.SelectSingleNode(“@Priority”).InnerText);
rule.ReevaluationBehavior = GetEnumValue<RuleReevaluationBehavior>(ruleNode.SelectSingleNode(“@ReevaluationBehavior”).InnerText);
// I have problem identifying rule condition…
rule.Condition = parser.ParseCondition(ruleNode.SelectSingleNode(“Condition”).InnerText);
foreach (XmlNode thenNode in ruleNode.SelectNodes(“ThenActions/Action”))
{
List<RuleAction> actions = parser.ParseStatementList(thenNode.InnerText);
foreach (RuleAction action in actions)
{
rule.ThenActions.Add(action);
}
}
foreach (XmlNode elseNode in ruleNode.SelectNodes(“ThenActions”))
{
List<RuleAction> actions = parser.ParseStatementList(elseNode.InnerText);
foreach (RuleAction action in actions)
{
rule.ElseActions.Add(action);
}
}
result.Rules.Add(rule);
}
return result;
}
}
}
=== Program ===
using System;
using System.Workflow.Activities.Rules;
using System.Workflow.Activities.Rules.Design;
using System.Xml;
namespace PerfectStorm.Rules
{
public class Order
{
private string _comment;
public string Comment { get { return _comment; } set { _comment = value; } }
public void setComment(string s) {this.Comment = s;}
}
class Program
{
// My key point here is that the workflow serializer creates illegible rules.
// I want to write something that stores the rules in something closer to the native form.
static void Main(string[] args)
{
// Create a RuleSet that waorks with Orders (just another .net Object)
RuleSetDialog ruleSetDialog = new RuleSetDialog(typeof(Order), null, null);
// Show the RuleSet Editor
ruleSetDialog.ShowDialog();
// Get the RuleSet after editing
RuleSet ruleSet = ruleSetDialog.RuleSet;
Order o = new Order();
RuleValidation rv = new RuleValidation(typeof(Order),null);
ruleSet.Validate(rv);
foreach (var err in rv.Errors)
{
Console.WriteLine(err.ErrorText);
}
ruleSet.Name = “Test”;
// Console.WriteLine(Pickler.Pickle<RuleSet>(ruleSet));
RuleEngine re = new RuleEngine(ruleSet, typeof(Order));
re.Execute(o);
Console.WriteLine(o.Comment);
TextRuleSetSerializer serializer = new TextRuleSetSerializer();
XmlWriterSettings settings = new XmlWriterSettings();
settings.Indent = true;
XmlWriter rulesWriter = XmlWriter.Create(“test.rules”, settings);
serializer.Serialize(rulesWriter, ruleSet);
rulesWriter.Close();
// Deserialize from a .rules file.
XmlTextReader rulesReader = new XmlTextReader(“test.rules”);
TextRuleSetSerializer serializer2 = new TextRuleSetSerializer();
ruleSet = (RuleSet)serializer2.Deserialize(typeof(Order), rulesReader);
o.Comment = “”;
re.Execute(o);
Console.WriteLine(o.Comment);
}
}
}
[RuleSet.Text Name=’Text Ruleset’ Description=’Test Ruleset’ ChainingBehavior=’None’]
[Rule Active=’true’ Name=’R1′ Description=’Checks Name’ Priority=’1′ ReevaluationBehavior=’Never’ ]
[Condition]this.Name == null[/Condition]
[ThenActions]
[Action]this.ValidationMessages.Add(“”Name should not be empty””)[/Action]
[/ThenActions]
[/Rule]
[/RuleSet.Text]
“;
Simpler WF Rules Serializer
Here is a version that creates cleaner XML:
public class TextRuleSetSerializer
{
public void Serialize(XmlWriter writer, RuleSet rs)
{
writer.WriteStartDocument();
writer.WriteStartElement(“RuleSet.Text”);
writer.WriteAttributeString(“Name”, rs.Name);
writer.WriteAttributeString(“Description”, rs.Description);
writer.WriteAttributeString(“ChainingBehaviour”, rs.ChainingBehavior.ToString());
foreach (var rule in rs.Rules)
{
writer.WriteStartElement(“Rule”);
writer.WriteAttributeString(“Active”, rule.Active.ToString());
writer.WriteAttributeString(“Description”, rule.Description);
writer.WriteAttributeString(“Name”, rule.Name);
writer.WriteAttributeString(“Priority”, rule.Priority.ToString());
writer.WriteAttributeString(“ReevaluationBehavior”, rule.ReevaluationBehavior.ToString());
writer.WriteStartElement(“Condition”);
writer.WriteAttributeString(“ConditionType”, rule.Condition.GetType().FullName);
writer.WriteAttributeString(“ConditionAssembly”, rule.Condition.GetType().AssemblyQualifiedName);
writer.WriteValue(rule.Condition.ToString());
writer.WriteEndElement();
writer.WriteStartElement(“ThenActions”);
foreach(var action in rule.ThenActions)
{
writer.WriteStartElement(“Action”);
writer.WriteAttributeString(“ActionType”, action.GetType().FullName);
writer.WriteAttributeString(“ActionAssembly”, action.GetType().AssemblyQualifiedName);
writer.WriteValue(action.ToString());
writer.WriteEndElement();
}
writer.WriteEndElement();
writer.WriteStartElement(“ElseActions”);
foreach (var action in rule.ElseActions)
{
writer.WriteStartElement(“Action”);
writer.WriteAttributeString(“ActionType”, action.GetType().FullName);
writer.WriteAttributeString(“ActionAssembly”, action.GetType().AssemblyQualifiedName);
writer.WriteValue(action.ToString());
writer.WriteEndElement();
}
writer.WriteEndElement();
writer.WriteEndElement();
}
writer.Flush();
}
}
I am still working on the deserialization version. This is more difficult since the code that is used in the RuleSetDialog to compile the entered text into CodeDOM is an internal class. This leaves me with two options:
- Use reflector to create a non-internal version of the same code.
- Puppeteer the RuleSetDialog to perform the compilation for me.
Use the wf editior on you own objects
Useful MSDN documentation on WF
WF Rulesets without Workflow
I am little concerned at how verbose and unreadable the rules file is…
Useful Articlles on Workflow
One of the important ones is a demo of using the rules engine outside of the workflow. Given the existence of the stand alone ruleset editor the sky is the limit.
Microsoft WF contains a rule engine
Introduction to workflow
Boo and WF
I have removed the Python accent from it (hint you don’t need to use self in a Boo class):
The following is wf.boo
import System.Workflow.Activities
import System.Workflow.Runtime
import System
class MyWorkflow(SequentialWorkflowActivity):
_codeActivity as CodeActivity
def constructor():
super()
_codeActivity = CodeActivity()
_codeActivity.ExecuteCode += SayHello
_codeActivity.Name = “Hello”
Activities.Add(_codeActivity)
def SayHello(sender, args):
print “Hello”
def Started(sender as object, args as EventArgs):
print “Startedn”
def Completed(sender as object, args as EventArgs):
print “Completed”
tf = MyWorkflow()
rt = WorkflowRuntime()
rt.WorkflowStarted += Started
rt.WorkflowCompleted += Completed
type = tf.GetType()
instance = rt.CreateWorkflow(type)
instance.Start()
Console.ReadKey()
The following is default.build:
<?xml version=”1.0″ ?>
<project name=”wpfdemo” default=”build”>
<property name=”boo.dir” value=”C:/boo/bin” />
<target name=”build” depends=”wpfdemo” />
<target name=”wpfdemo”>
<loadtasks assembly=”${boo.dir}/Boo.NAnt.Tasks.dll” />
<booc output=”wf.exe” target=”exe”>
<sources>
<include name=”wf.boo” />
</sources>
</booc>
</target>
</project>