Collection of OO Frameworks

There are a number of useful OO Frameworks that allow us to avoid reinventing the wheel:

Castle Project

This project acts as a container for a number of other Open Source Projects

  • Containers – This provides inversion of control services that allows an application to consist of distinct interfaces
    • Facilities
    • Components
    • Services
  • Monorail
  • Active Record
    • NHybernate
  • Dynamic Proxy

CSLA.NET

Microsoft Enterprise Libraries

Genghis

Ubuntu 6.06 : Upgrade instructions

Ubuntu 6.06 (Dapper Drake)   is out on 1st June 2006.

Here are the simplified instructions for upgrading from 5.10 (Breezy Badger) 

 

The instructions for this are not very clear to the uninitiated so here is a simple version:

  • Open a console as root.
  • cd /etc/apt
  • chmod +wr sources.list
  • emacs sources.list
  • replace all references to breezy with dapper
  • If you want non-official packages uncomment the universe lines (remove the # characters)
  • save and close emacs
  • sudo apt-get update
  • sudo apt-get dist-upgrade

Wait and then you have a Dapper Drake system.

Castle : Inversion of control

The Castle Project is a collection of useful  C# tools

This is a sample application of the Castle using an App.config:

It demonstrates the use of Castle.Winsor to allow an app to specify behaviour.
This  could easily be used to switch logging handlers.

Here is the main source of the application:

 

using System;
using System.Collections.Generic;
using System.Text;

namespace CastleConsole
{
    using Castle.Windsor;                            // Castle.Winsor
    using Castle.Windsor.Configuration.Interpreters; //Castle.MicroKernel

    public interface ILogger
    {
        void Log(string msg );
    }

    public class LogToConsole : ILogger
    {
        public void Log(string msg)
        {
            System.Console.WriteLine(“The message was {0}”, msg);
        }
    }

    public class SecondLogger : ILogger
    {
        public void Log(string msg)
        {
            System.Console.WriteLine(“Second logger was {0}”, msg);
        }
    }

    public interface IExecute
    {
        void Execute();
    }

    /// <summary>
    /// This is a class that uses the logger
    /// </summary>
    public class ThreeExecutions : IExecute
    {
        /// <summary>
        /// This is used to store the logger interface
        /// </summary>
       
        ILogger _logger;

        public ThreeExecutions(ILogger logger)
        {
            _logger = logger;
        }

        public void Execute()
        {
            _logger.Log(“One”);
            _logger.Log(“Two”);
            _logger.Log(“Three”);
        }
    }

    /// <summary>
    /// Summary description for CastleConsoleTestClass
    /// </summary>
    public class CastleConsoleTestClass
    {
        static void Main(string[] args)
        {
            try
            {
                // This is the initial version
                //IWindsorContainer container = new WindsorContainer();
                //container.AddComponent(“logger 2”, typeof(ILogger), typeof(SecondLogger));
                //container.AddComponent(“logger”, typeof(ILogger), typeof(LogToConsole));           
                //container.AddComponent(“execute”, typeof(IExecute), typeof(ThreeExecutions));
               
                // This one uses app.config
                IWindsorContainer container = new WindsorContainer(new XmlInterpreter());
                IExecute service = (IExecute)container[“execute”];
                service.Execute();

            }
            catch(Exception ex)
            {
                System.Console.WriteLine(ex.Message);
            }
           

            System.Console.ReadLine();
        }
    }
}

 

Here is the app.config file:

 

<?xml version=”1.0″ encoding=”utf-8″ ?>
<configuration>
  <configSections>
    <section name=”castle”
         type=”Castle.Windsor.Configuration.AppDomain.CastleSectionHandler,
                   Castle.Windsor” />
  </configSections>

  <castle>
    <components>
      <component id=”logger” service=”CastleConsole.ILogger, CastleConsole” type=”CastleConsole.LogToConsole, CastleConsole”  />
      <component id=”execute” service=”CastleConsole.IExecute, CastleConsole” type=”CastleConsole.ThreeExecutions, CastleConsole” />
    </components>
  </castle>

</configuration>

 

If you replace the first line of the components section with:

  <component id=”logger” service=”CastleConsole.ILogger, CastleConsole” type=”CastleConsole.SecondLogger, CastleConsole”  />

 

 

 

Windows Server 2003 Configuration

Of late I have been having fun supporting applications that were written for Windows 2000 as they are implemented on Windows Server 2003.

Windows Server 2003 is the first microsoft OS that actually takes security seriously.
By default everything is switched off and needs to be enabled. This has the minor drawback that all of the switches needed are not clearly documented plus the previously working configuration tools do not inform you that they have been disabled at a higher level.

For example you need to explicitly install IIS, COM+ and ASP.NET

On a new server 2003 you need to use Add/Remove Programs to install ASP.NET and IIS.

There is also the IIS Lockdown wizard to content with.

These new security features are great but need to be backed up with some serious, easy to find, clear documentation.

Don’t get me started on the lack of intelligable documentation for Active Directory. That has simply thousands of switches with incredibly vague names.

 

 

 

want and environment variables

Want is a delphi freindly build tool based upon ant.

It is useful for more than building delphi.

It is a small standalone exe that can be used to script tasks.

You can use %{MY_VAR} to access environemt variables.

This makes creating build scripts that work for more than one developer much easier. 

Usefull .NET 2.0 Features

I am studying C# 2.0 to get myself upto speed with .NET 2.0
I am reading “A Programmers Introduction to C# 2.0 – Apress”

There is a great new class in .NET 2:

System.Security.SecureString

 
This provides a  mutable string that is encrypted in memory.
This is ideal for passwords &c that need to be hidden for prying debuggers.

More C# Oddities

As a Delphi Developer learning C# there are a few very odd things to deal with:

  • The  final  line of a method  must be terminated  with a  ;
  • Why  does a  switch  statement require  a  break at  every stage?  There presence is enforced by the compiler – why bother?
  • Why can’t you call a class method on an instance?
  • Where are the meta classes?